Can You Send Me The Homework Machine

Sitting in the local police station, sixth graders Snik, Judy, Kelsey and Brenton and their teacher recount the events that led them there: the loss of a unique computer chip and their search in the Grand Canyon for Egyptian treasure. Readers of The Homework Machine (2006) will welcome the return of familiar characters and appreciate the addition of a classmate whose plans for the superchip are less than savory. This sequel stands alone, however, satisfyingly suspenseful in its several strands. Besides the search for the chip, there is Brenton’s creation of a web-based doomsday cult surrounding the Grand Canyon, their new interest in rocketry and old newspaper reports of an Egyptian treasure. With their teacher, they hike to the canyon bottom, raft on the river and scale the walls to find treasure, a corpse and a dangerous man. Gutman weaves this all together, revealing it chronologically through the voices of those involved, a complicated structure that is surprisingly easy to follow. Briskly told, this middle-grade adventure should have wide appeal. (Fiction. 8-12)

DOING HOMEWORK BECOMES A THING OF THE PAST

The unlikely foursome made up of a geek, a class clown, a teacher's pet, and a slacker -- Brenton, Sam "Snick,", Judy and Kelsey, respectively, -- are bound together by one very big secret: the homework machine. Because the machine, code named Belch, is doing their homework for them, they start spending a lot of time together, at

DOING HOMEWORK BECOMES A THING OF THE PAST

The unlikely foursome made up of a geek, a class clown, a teacher's pet, and a slacker -- Brenton, Sam "Snick,", Judy and Kelsey, respectively, -- are bound together by one very big secret: the homework machine. Because the machine, code named Belch, is doing their homework for them, they start spending a lot of time together, attracting a lot of attention. And attention is exactly what you don't want when you are keeping a secret.

Before long, members of the D Squad, as they are called at school are getting strange Instant Messages from a shady guy named Milner; their teacher, Miss Rasmussen, is calling private meetings with each of them and giving them pop tests that they are failing; and someone has leaked the possibility of a homework machine to the school newspaper. Just when the D Squad thinks things can't get any more out of control, Belch becomes much more powerful than they ever imagined. Soon the kids are in a race against their own creation, and the loser could end up in jail...or worse!

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